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package data;

import com.jme3.scene.Mesh;

/**
 *
 * @author apple
 */
public class TankDesign {
    private Mesh model;
    private String name;
    private TankBody body;
    private TankTurret turret;
    private TankTread tread;
    
    /**
     * Default constructor; uses the default parts
     */
    public TankDesign() {
        
    }
    
    public TankDesign(TankTurret turret, TankBody body, TankTread tread) {
        this.body = body;
        this.tread = tread;
        this.turret = turret;
    }
}
